RPG Shader
A downloadable game
About the Project
This project was developed as a technical showcase for shader creation in Unity. Rather than focusing on gameplay systems, the goal was to design and implement custom visual effects, experiment with rendering techniques, and gain a deeper understanding of real-time graphics.
The project serves as a demonstration of shader development skills and technical art workflows.
Technical Highlights
- Custom shaders created with Shader Graph
- Real-time visual effects
- Material customization
- Vertex and fragment manipulation
- Unity Rendering Pipeline
- Technical Art Workflow
- Performance-conscious implementation
| Updated | 11 days ago |
| Published | 14 days ago |
| Status | Released |
| Author | Santiago Sotelo |
Download
Download
Shaders.exe 638 kB

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